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Honda RA300

A piece i have made for updating my portfolio.
SubD modeling in 3ds Max, texturing in Substance Painter and presentation in Unreal.
There are 7 texture sets.
Engine back: Tris 142.746 Verts 76.674
Engine front: Tris 53.850 Verts 29.080
Glass: Tris 894 Verts 572
Intern: Tris 19.924 Verts 11.024
Livery: Tris 14.398 Verts 8.391
Suspension: Tris 53.068 Verts 28.910
Tires: Tris 31.344 Verts 17.756
Most of the stuff is mirrored in order to have an optimized asset. 4k maps except for glass and suspension which are 2k